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iPad 3: Who Will Buy One, and Why? [INFOGRAPHIC]

How well will the iPad 3 sell when it’s introduced next month? Who’s going to upgrade, and who will sit on the sidelines, enjoying their current version of the iPad, or no iPad at all? We have answers to those questions and more in this exclusive infographic created by the experts at AYTM Research (Ask Your Target Market), with help from Mashable.

The official introduction of the iPad 3 is bearing down upon us, with most rumors placing the Apple press event on March 7 (and a little rumor we heard placing it on March 6). It’ll probably have a higher-resolution 2048×1536 “retina” display, a 1GHz quad-core Apple A6 processor, 4G connectivity, and it might have a few other surprises, too.

Until we can lay eyes on the real thing, let’s take a look at this infographic, which deals with who’s going to upgrade, and what people expect to do with the iPad 3.

To get this data, researchers at AYTM conducted two surveys, with questions we assisted in developing. One was of 2,000 Americans who don’t own an iPad, and the other questionnaire queried 500 iPad owners. Both were conducted this month. Here’s AYTM’s full interactive stats report for the iPad owners part of the study.

 

See Full Article (Mashable): Here

 

iPad Ranks As First Choice For Doctors But IT Still Nervous About Privacy Issues

Healthcare was one of the first fields to adopt the iPad after it launched two years ago. As with other fields, the initial use of the iPad in healthcare came from doctors and other professionals buying their own iPads and bringing them into their practices or along with them on rounds – a move that predated most of today’s BYOD planning.

A recent study of mobile technology in healthcare clearly shows that the iPad is the number one device used by doctors, nurses, and other healthcare workers with significantly greater use than Android or BlackBerry devices or even the iPhone.

“Based on our conversations, they are feeling the pressure from the physicians and staff to support those devices,” Manish Rai, head of industry solutions for Aruba (the company that conducted the study) said of the 130 healthcare IT professionals surveyed.

Overall the study shows the 85% of healthcare organizations allow and support the use of personally owned devices. The iPad is clearly the most common personally owned device with 83% of organizations supporting it. As for other devices:

  • 65% support the iPhone and/or iPod touch
  • 52% support personal BlackBerry devices
  • 46% support some version of Android devices

With physicians and other staff leading the effort for support of personal devices, it isn’t surprising that the iPad is topping the list. The device’s larger screen real estate makes it more useful for accessing data like electronic records, medical images, and reference material. It also makes the iPad a good choice for illustrating conditions and treatments to patients. It also presents less of a barrier to doctor/patient interaction that other electronic devices like laptops – a concern among some bioethicists.

How are mobile devices being used?

  • 58% are using virtualization technology for secure application access (this mirrors the overall high use of Citrix and other VDI solutions in healthcare due to the need compliance HIPPA and other privacy regulations)
  • 8% provide complete access to their hospital network on personal mobile devices outside of a VDI or similar solution
  • 24% provide some form limited access to hospital applications
  • 30% support VOIP calling (video or audio-only) or medical imaging on picture archiving and communication systems

The results definitely show that healthcare IT professionals are willing to support physician needs when it comes to mobile device, but that their is a distinct concern for data security and privacy – not surprising given the regulatory issues when it comes to healthcare.

See Full Article (Cult of Mac): Here

The Flipped Classroom [Infographic]

A new method of teaching is turning the traditional classroom on its head.

 

See Full Article (Knewton): Here

Bug-Eyed Student’s Basketball Face is Internet Famous

I love this, Roll Tide Guy!

What’s a University of Alabama freshman to do after instant Internet fame invades his life because of a viral cardboard cutout of his face? If you’re 19-year-old Jack Blankenship, you flag down Beyonce and Jay-Z at a New York Knicks game Monday night.

“Beyonce laughed and did ‘The Face!’ Jay-Z did too!”

“I waved at them for the longest time and did the face at them too,” Blankenship told Mashable on Tuesday after appearing on the Today Show in NYC. “Finally, I captured their attention. Beyonce laughed and did ‘The Face!’ Soon after, Jay-Z did too!”

The first high-profile sighting of Blankenship and his cardboard cutout popped up on Feb. 4 during the Alabama vs. Ole Miss contest; ESPN2 cameras captured his antics on camera. The video now has 1 million pageviews on YouTube. A screengrab of the face sign also appeared on imgur and has garnered 694,658 views.

Blankenship created the cardboard cutout to distract opposing teams’ players. Its popularity sparked his school’s marketing department to print 200 paper copies of it when Alabama played Tennessee on Feb. 18.

His popular facial expression has humble beginnings. Originally, he and his buddy Austin Jackson used the expression to signify whenever something funny was near them. Two more friends began employing the expression, and they even took a Wal-Mart Studio photo of all four of them doing it (see photo on left).

Now, all of his friends from his hometown of Tuscaloosa do The Face and so do fans at Alabama basketball games.

“The people at The University of Alabama have reacted very well to the face,” he says. “The faculty have been really supportive of it too. It was shocking to see my head on so many different things, and when I walk around campus, people recognize me, but they don’t do the face at me just yet.”

The cutout seems to work at distracting players, as far as free-throw shooting percentage goes. The opposing teams’ percentages dip during the second halves, at which time they’re facing Blankenship’s face:

  • Ole Miss: 1st half: 60% free throws; 2nd half: 55% (-5%)
  • Florida: 1st half 100% FT, 2nd half: 67% (-33%)
  • Tennessee: 1st half: 75% FT, 2nd half: 69% (-6%)

“I also do this to prevent the student section from yelling obscenities and negative comments at the opposing team,” Blankenship says.

See Full Article (Mashable): Here

Encouraging Distraction? Classroom Experiments with iPads

[This is a guest post by Jason Farman, the author of Mobile Interface Theory: Embodied Space and Locative Media. He is an Assistant Professor of American Studies and Distinguished Faculty Fellow at theUniversity of Maryland, College Park. His website is http://www.jasonfarman.com and he can be found on Twitter at @farman.--@jbj]

iMage via ProfHacker

The University of Maryland, similar to many colleges and universities in the last couple of years, has made headlines for handing out iPads to students. The University has given iPads to all those accepted into its Digital Cultures and Creativity Program over the last two years. The idea behind giving the students iPads was that they would have a common platform through which they could engage digital objects, data, and other forms of online content.

The iPad in a Living/Learning Community

When I was hired to help launch this living and learning program (where all the students live in the same dorm and take classes in that building with their cohort), I was extremely skeptical about the iPad as an effective classroom tool. I kept thinking of a satirical image I had seen on a tech blog with the headline, “What’s Really Inside the iPad.” The cover is lifted off of the iPad to unveil its intricate inner mechanisms only to reveal that an iPhone is running everything.

But if the iPad had simply been an overgrown iPhone, I think I might know what to do with it in the classroom. In fact, when I was hired, I was initially told that the students would be receiving iPhones or iPod Touch devices. I was elated. This worked right in line with my ongoing research on mobile phone culture.

A couple of months after I was hired, I got an email saying, “Great news! The students are getting iPads instead of iPhones!” Rather than elation, I felt disappointment. How was I going to incorporate a tablet computer like the iPad? I had never owned a tablet and had received a first generation iPad only about a month before I started teaching.

The challenge, for me, was to figure out what practices the iPad promoted that were more dynamic than simply using non-digital tools like pen and paper. Like many ProfHacker writers, I think the best place to start when thinking about incorporating technology into the classroom is by asking the question, “What is the right tool for this particular job?” Sometimes it’s a digital tool and sometimes it’s not. But when we force a digital tool into a classroom scenario where it isn’t the best one for the job, students are extremely quick to pick up on this “tech for tech’s sake” implementation.

However, as I began the semester teaching a small class of 17 honors students, I still was unprepared for how to incorporate the iPad in a way that took full advantage of its capabilities. So, I simply decided to try out every conceivable way of using the iPad that I could think of. This classroom would be a laboratory to see what the iPad could do well and to discover areas where it fell short for classroom use.

When all was said and done, we experimented with using the iPad for a Twitter backchannel, site-specific quizzes, participatory surveillance, location-based gaming, and locative storytelling projects.

Twitter Backchannels and Student Attention

One of the first things I had my students do is to download a Twitter app so they could interact with each other during lecture on that platform. Students created a “Twitter backchannel” that allowed them to post messages that were read in real time by the other students. I required that they do this at least once during the lecture. In their tweets, they could respond to something I said, a comment a student raised in class, or a comment that a student raised on the backchannel. Outside of the classroom, I also had the students offer a response to one of the week’s readings on Twitter before each class session. This meant that for my Tuesday/Thursday class, students had to tweet four times a week.

Mark Sample, along with other ProfHacker contributors, has offered fantastic advice onincorporating Twitter into the classroom and creating backchannels. Twitter is by no means a mobile-only application, but I have found that Twitter is particularly well suited for interactions on a mobile device. The brevity of the messages works well with texting culture and can be implemented on any mobile device. This brevity also offers students a sense of low-cost/high-reward for classroom interactions. Since responding to readings and lecture can be done quickly with only a sentence or two, I have received nearly a 100% response rate each time I’ve used Twitter in the classroom since 2007. My students using the iPads had a 91% response rate using Twitter, some responding as much as 130% more than required.

At the end of my first day, one of my students posted to the Twitter backchannel: “This is certainly the first class I’ve taken where we are encouraged to be distracted by mobile devices.” For me, it was fascinating to speak in front of the classroom on a topic, see the students with their heads buried in their iPads, and occasionally have my lecture interrupted by collective laughter on something said on the backchannel.

Thus, one of the immediate issues of using a tool like the iPad in this way during the class session is the problem of competing spaces of attention. Students engage the Twitter discussion happening and students engage the in-class discussion. But the prevailing idea has been that they cannot effectively do both. So, essentially, it seems like I was requiring that my students be distracted during the class.

The topic of multitasking in the classroom is something that is thoughtfully covered in Cathy Davidson’s book, Now You See It: How the Brain Science of Attention Will Transform the Way We Live, Work, and Learn. From Davidsons’s perspective, multitasking takes on many forms and must be understood within a wide range of contexts. If monotasking was the key to being effective at a task in the 20th Century, then understanding multitasking is the key to success in the 21st Century. Part of that understanding must come in getting rid of the notion that “multitasking” is a single category that describes very diverse and complex activities.

Multitasking and distraction is a topic that I’ve been particularly devoted to, primarily because mobile devices have received some of the harshest criticism for distracting and disconnecting us from “real” engagement. The topic of distraction (couched in terms like “absent presence”) is something I bring up in my recent book, Mobile Interface Theory: Embodied Space and Locative Media. My discussion of this topic is meant to challenge the recent work done by people like Sherry Turkle (Alone Together) and William Powers (Hamlet’s Blackberry), who both argue that, as Powers puts it: “[A]lthough we think of our screens as productivity tools, they actually undermine the serial focus that’s the essence of true productivity. And the faster and more intense our connectedness becomes, the further we move away from that ideal. Digital busyness is the enemy of depth.”

My work in the area of mobile technology and my experience using mobile devices in the classroom gives me some strong reservations with the idea that our devices are luring us away from a deep connection with each other and with our spaces. While our device can and do pull us away from a deep engagement with people and spaces, this doesn’t have to be the default mode for the ways we use our mobile media. Instead, if used in a dynamic way that addresses the medium’s strengths, mobile media can actually get us to engage with each other and with the spaces we move through in deep, meaningful, and context-rich ways.

Let me offer some examples that were motivated by a key question in my research: “How can our mobile devices encourage deep engagement rather than distraction and disconnection?” I wanted to find a way for students to meaningfully engage with each other and with the space of the university campus with their iPads.

See Full Article (The Chronicle of Higher Ed/ProfHacker): Here

Microsoft Office for iPad gets pictured, launch expected in coming weeks [updated]

Microsoft is confirmed to be working on a version of its wildly popular Office productivity suite for Apple’s iPad, and The Daily managed to get some hands on time with the highly anticipated software ahead of its release. Microsoft Office for iPad will bring Word, Excel and PowerPoint functionality to Apple’s tablet — presuming the app is approved by Apple — and it is unclear if Microsoft has plans to add additional Office applications in the future. The app has a similar look to Microsoft’s OneNote app for iOS, which borrows largely from the Metro-themed Office software on the Windows Phone platform. The Daily’s report states that Microsoft plans to submit Office for iPad to Apple for approval in the coming weeks, though a firm time frame was not provided.

UPDATE Microsoft told ZDNet that the image above is a fake. The company did not comment on whether or not it has a version of Office for the iPad in development.

 See Full Article (Boy Genius): Here

Report: iPad in the classroom raising kindergartners’ literacy scores

Apple began its full assault on education when it launched the iPad a few years ago. The iPad offers students apps and books that are used in the classroom to help students raise their test scores. While it is still on the way to seeing a larger adoption, Apple also introduced iBooks in January to help more in education, but how effective is the iPad in student learning?

To put some numbers behind the education work Apple is doing, The Loop profiled a report based off a study done throughout a Maine school district that indicated the iPad is improving kindergartner’s literacy scores.

The school district in Auburn, Maine assigned 16 iPads to a classroom of 16 kindergartens over a 9-week period. A total of 236 students were given literacy test before the 9-week testing period for the iPad began. Over the 9 week period, 129 students were taught using an iPad, while 137 students were taught the old fashion way. The school district found that students using an iPad out-performed students not using an iPad in every literacy test by a significant margin.

Principal Sue Dorris told how the iPad benefited the kindergartners in her school, “We are seeing high levels of student motivation, engagement and learning in the iPad classrooms.” Ms. Dorris also told of how they use apps to specifically target a child’s needs, “The apps, which teach and reinforce fundamental literacy concepts and skills, are engaging, interactive and provide children with immediate feedback. What’s more, teachers can customize apps to match the instructional needs of each child, so students are able to learn successfully at their own level and pace.”

Like Ms. Dorris said: It is about the apps and books that are given to children that make a real difference. The iPad is just the tool, apps are the content that are going to give the real benefit. Apps let children interact and learn in a better way. When it comes to the apps chosen, Mike Muir from a local Auburn school said, “We are paying attention to app selection and focused on continuous improvement — we aren’t just handing equipment to teachers.”

During their education announcement in January, Apple played a heart wrenching video showing how they can benefit education. Along with many others who already adopted the iPad in their schools, people can expect much more to come. Check out Apple’s video below.

See Full Article (9 to 5 Mac): Here

Win a $10,000 App Store Gift Card from Apple

Apple on Friday initiated a countdown to 25 billion iTunes App Store downloads. The running total currently sits just under 24.3 billion downloads and Apple is offering a prize to the user who downloads the 25 billionth application. “As of today, nearly 25 billion apps have been downloaded worldwide. Which is almost as amazing as the apps themselves. So we want to say thanks,” Apple wrote on its website. “Download the 25 billionth app, and you could win a US$10,000 App Store Gift Card. Just visit the App Store and download your best app yet.” Apple’s iOS App Store opened its doors in July 2008 alongside the launch of the iPhone 3G, and the company would later launch the Mac App Store in October 2010.

Article via (BoyGenius): Here

Why Colleges Support BYOD

Postsecondary students once looked to academic departments for recommendations on which computing products to purchase and bring to class. But today’s generation of college students is far more technologically savvy. They tend to use their own mobile computing devices daily in both their personal and academic lives. Indeed, Student Monitor, a provider of college student–centric market research services, found that 88 percent of students access the web every day to do research, engage in social networking, check e-mail, text friends, collaborate or create content.

Not surprisingly, this consumerization of technology has helped fuel the use of mobile devices on college and university campuses. At the University of Tennessee, Knoxville, for example, 27,500 students and 9,700 faculty and staff members have registered 75,000 devices for use on the university’s wireless network, which averages out to 2.1 devices per user. (Some institutions have reported device-to- student ratios as high as 3.5-to-1.)

Doyle Friskney, chief technology officer at the University of Kentucky, believes this student-driven model has become so infused in the campus culture that it’s become impossible to institutionally direct and control. Indeed, in many ways, students are now setting the IT agenda. Although the implications of this new reality for campuses are still unfolding, those that don’t quickly adapt are likely to see their ability to compete for the best students weaken.

Students increasingly see technology as paramount to their academic success, and they expect colleges and universities to support their technology needs and expectations. According to the 21st Century Campus Report, 87 percent of current college students considered technology offerings when deciding which institution to attend. And 92 percent of current high school students said that technology will be a key differentiator during their university selection process.

And it’s not just because they prefer using their own devices. A BYOD environment that’s well-supported by institutions — and integrated into their current long-term academic and technology strategies — offers several key advantages to students:

  • Enables technology-rich classrooms: The 21st Century Campus Report found that technology is slowly being adopted into college and university curricula. Notably, 31 percent of students used technology as a learning tool while in class in 2011 (up from 19 percent in 2010). Pervasive BYOD will help foster this trend, as faculty will be able to assume that most students have access to mobile computing devices and have confidence that the requisite wireless bandwidth is available to support them.
  • Initiates new ways of learning: According to Lee Rainie, director of the Pew Research Center’s Internet & American Life Project, mobility and wireless connectivity are creating new kinds of learners who are more self-directed in their acquisition and sharing of knowledge, more inclined to collaborate and more reliant on feedback.
  • Increases student engagement: Students who use their own personal devices for anytime, anywhere access will engage more in classroom activities, collaborate more fully with classmates, communicate with faculty and learn how to solve problems using the latest skills.

See Full Article (EdTech): Here

AirPlay Mirroring in OS X Mountain Lion: From the board room to the living room

 

Apple released OS X Mountain Lion preview today ahead of the planned summer release and we briefly touched upon some of the more important features like the all-new Messages app,Gatekeeper anti-malware capabilities, enhanced local services for the Chinese, system-wide Twitter integration and brand new iOS-like Notification Center. Tucked away as a side-note in Apple’s press release is AirPlay Mirroring, another welcome addition to Mountain Lion’s arsenal of over a hundred new features (so claims Apple).

Yes, there are a few apps for that, though, I have yet to find one that works as seamlessly and effortlessly as AirPlay implementation on iOS devices. Eagle-eyed readers could point out that AirPlay support was long-planned for Lion until it was abruptly pulled last-minute without an explanation. Sure enough, it took longer than expected, so we are excited with full AirPlay Mirroring now a possibility on Macs running Mountain Lion.

Just as you would expect, AirPlay Mirroring in Mountain Lion lets you tunnel whatever is on your Mac wirelessly to your television through the Apple TV set-top box. Think web pages in Safari, kitten clips on YouTube, movies from iMovies, Keynote presentations or any other content displayed on your Mac, including your desktop. Yes, just like on the iPad.

Better yet, using AirPlay Mirroring on 2011 Mac notebooks does not need a local wireless network, because the machine can create an ad hoc wireless network to pair with the Apple TV. This is gold for road warriors and educators who only need a MacBook and an Apple TV to present their portfolio or teaching material on the big screen.

There are some caveats, though.

First, Apple advised matching TV resolution to your Apple TV to achieve a sharper image. Secondly, thepress release mentioned that AirPlay Mirroring sends a 720p video stream to your Apple TV— meaning large desktops are downscaled to a 1280-by-720-pixel resolution. This is likely a hardware limitation of the current-generation Apple TV that lacks 1080p video output. However, this downscaling business will tax your Mac hardware, especially at 30 frames per second, so you will need a decent graphics card and preferably one of the Intel Core CPUs that can handle AirPlay video compression in real-time.

Factor in a slight but annoying lag stemming from wireless networking and real-time video compression/decompression and you are unlikely to use AirPlay Mirroring to beam fast-paced action games from your Mac to your television. Now, Apple introduced new streaming APIs in the Core Graphics framework to help AirPlay Mirroring, and they make it easier to capture updates to the display in a real-time. These new APIs also provide for scaling and color space conversion services and they support viewing and modifying metadata for popular image formats.

AirPlay Mirroring is already present in the developer preview of Mountain Lion and it works as advertised – discovering your Apple TV automatically with no setup required. It was not immediately clear if AirPlay Mirroring works out-of-the-box with any existing app on the Mac. The wording of Apple’s marketing collateral indicates app developers will need to add support for AirPlay Mirroring—meaning some Mac apps may specifically prohibit content streaming through the Apple TV. Regardless, it is the last piece of the puzzle as AirPlay Mirroring is now available across the Mac, iPhone 4S, and iPad 2.

See Full Article (9 to 5 Mac): Here